Call for Participation in the CHI’ 15 Workshop “Crossing Domains: Diverse Perspective on Players”

Saturday, 6 December 2014

CHI2015 - Perspectives (Dark_Light)

Please check the workshop website for up-to-date information:

About the Workshop

HCI involves diverse fields, all of which have differing approaches to players, experience, and the impacts of games on players. For example: User Research, Sociology, Psychology, Interaction Design, etc. This one-day workshop co-located with CHI 2015 in Seoul, South Korea, brings together researchers and practitioners from such interdisciplinary fields to critically discuss how diverse conceptions and treatments of players converge and differentiate within the broader community, across both academic and industry settings.

The specific research objectives of the workshop are:

  1. To document the current range of practices and ways in which players are addressed.
  2. To critically evaluate the contributions and gaps in knowledge of these approaches.
  3. Identify opportunities for knowledge sharing, and areas for new research and collaboration.

Topics of interest

The workshop invites contributions that relate to players, with topics including but not limited to the following:

  1. Marginalised gaming cultures (e.g., children; elderly; accessibility etc.)
  2. Players in new and emerging markets (e.g., console release in China; casual, mobile players; etc.)
  3. Theoretical models (e.g., of motivations; preferences; behaviour; learning; etc.)
  4. Case studies (e.g., ethnography; industry practice; longitudinal studies; etc.)
  5. Methods and tools (e.g., survey; user testing; metrics; physiology; etc.)

Submissions should present clearly identifiable problem statements, methodologies, outcomes and approaches to understanding players.

Submission Procedure

Participants are invited to submit a 4-page position paper by 5 Jan, 2015 (in the CHI extended abstracts format) describing work falling within the topics of the workshop, OR abstract and slides/video (only recommended for industry participants).
Submissions may describe ongoing work, recent results, or opinions and approaches related to the workshop topic. A short biography of the author(s) attending should be included (100-150 words). Submissions will be reviewed and the organising committee will select participants according to relevance, quality of results, research diversity, and likelihood for stimulating and contributing to the discussion.
If accepted, at least one author must register for the workshop and for one or more days of the conference.
Further information is available on the CHI 2015 Attendance page.
Papers will also be compiled on the workshop website (

Submission Link:


Authors will hold the copyright of their submissions.




Date: April 18, 2015

Venue: Collocated with CHI 2015, TBD


  • Gareth R. White
    Ubisoft, Shanghai, China
    Dr. Gareth White is the Games Lab Manager at Ubisoft Shanghai, responsible for leading game user research in China. His Ph.D. thesis at the University of Sussex (UK) addressed evaluation methods for video games. He has worked in the games industry since the late 1990s.
  • Joonhwan Lee
    Seoul National University, Seoul, Korea
    Dr. Joonhwan Lee is Assistant Professor of ITCT & Department of Communication with the hci+d lab at Seoul National University, and has a Ph.D. from CMU HCII (USA). He was former CIO/Director of Neowiz Internet and is currently a board member of Neowiz Games (Korea).
  • Daniel Johnson
    Queensland University of Technology, Brisbane, Australia
    Dr. Daniel Johnson is the head of the Games Research and Interaction Design Lab, the leader of the Gaming Research Group at the Young and Well Cooperative Research Centre and an Associate Professor in the Bachelor of Games and Interactive Entertainment at Queensland University of Technology.
  • Peta Wyeth
    Queensland University of Technology, Brisbane, Australia
    Dr. Peta Wyeth is an Associate Professor in the Bachelor of Games and Interactive Entertainment at Queensland University of Technology. Peta is at the forefront of research in the design of emerging technology for games and has wide-ranging experience in the application of HCI and interaction design for a range of diverse groups including young children and people with intellectual and physical disability.
  • Pejman Mirza-Babaei
    UOIT, Oshawa, Canada
    Dr. Pejman Mirza-Babaei is an Assistant Professor at UOIT in Canada, with a Ph.D. in affective evaluation of player experience from the University of Sussex. He has organised several workshops on games research at CHI, and worked as a professional game researcher for Vertical Slice and Player Research Ltd. (UK).